Lisa's+Slide+Bullets+and+Narratives

1/5/11 Created it just to get started!

1/7/11 So far: I have quite a bit more to add...but needed to get something up.

1/8/11 Revised

**Slide #10 –Gen X and Gen Y: Education Reformed for Neomillennials? – Lisa **

v NeoMillennial Definition

Narrative:

Michael Sankey defines neomillennials in terms of learning modalities, with ‘neo’ meaning ‘new’, and ‘millennial’ being the modality of the new millennium.

The Neomillenial Generation learning style can be defined as emerging tools, media and virtual environments that offer opportunities for creating new types of learning experiences for students and teachers. A certain collective culture of learning must be in place moving forward from traditional learning. Characteristics of this learning include: diversity of expertise among its contributing members; a shared objective to advance knowledge and skills, learning how to learn, and mechanisms for sharing what is learned.

When moving from Generation X and Millennial to Neomillennial many styles have changed, such as the neomillennials have fluency in multimedia, value each type of communication, activities and expressions it empowers. Their learning is based on collectively seeking and synthesizing knowledge gathered across a community of resources. Also their knowledge is designed to meet their needs and preferences.

Neomillennnials are also multiliterate with communicative modes, not just text. Chris Dede states neomillennials are ‘glocal.’ This means simultaneously using global and local communication that is interwoven between face to face interactions and sharing experiences across distance and time.

Resource: Educating the Net Generation – educase.edu. 2005

Resource: Willems, Julie. Adding ‘Pull” to ‘Push’ Education in the Context of Neomillennial E-learning: //YouTube// and the Case of “Diagnosis Wenckeback”. COLLOQUY text theory critique 18 (2009). Monash Univeristy. www.colloquy.monash.edu.au/issue18/willems.pdf

**Slide #11 – Neomillennial Learning Styles Moving Forward – Lisa **

v World to the Desktop (Dede, C. 2007) v Alice in Wonderland (Dede, C. 2007) v Augmented Reality (Dede, C. 2007)

Narrative:

According to Chris Dede, the familiar “world to the desktop” interface will move forward to providing access to distributed learning and expertise across space and time through networks. At their workstation, students can access experts, archives, communicate with their peers, and participate in relationships and virtual communities.

Alice in Wonderland is a interesting way to describe emerging Multi User Virtual Experiences in which our students can engage in learning adventures with digital comrades in a virtual graphical context. This is nothing like the traditional classroom, as instructional designers can construct shared simulated experiences for the young learners.

Augmented Reality interfaces use ever present computing models. Students can access mobile wireless computing devices through real-world experiences engaging in hands on lessons. Thus, promoting student’s engagement and understanding.

While this is a very exciting time for our young learners and educators, they must keep in mind privacy. Privacy rights are important while using the Internet, a large amount of information is available such as personal, and browsing history. Precautions should be taken accordingly.

Reference: Dede, Chris. (2007). Reinventing the Role of Information and Communication Technologies in Education. Yearbook of the National Society for the Study of Education (Wiley-Blackwell). 106(2). 11-38. doi: 10.1111/j.1744-7984.2007.00113.x

Taylor, T. P. (2007). 100% Information Literacy Success. Clifton Park, NY: Delmar.